About This Game With the death of your eccentric aunt, you have been left the once famous Moonstone Tavern. Unfortunately the tavern has seen better days. With only two functioning rooms, crumbling architecture, and an ever-diminishing reputation there is plenty of room for improvement. Can you turn this dilapidated ruin into a thriving business? In a fantasy world filled with cunning wizards, tricky elves, cat obsessed gnomes, grumpy dwarves, and sad fairies it certainly isn’t going to be easy, especially if you want them all to stay happy under one roof. If you are going to make a go of it there is a lot to do: staff to hire, meals to cook, ingredients to forage, quests to undertake, and gods to appease. Yet if you can survive the brutal world that surrounds you there is definitely a profit to be made!FEATURES:•Repair, renovate, and decorate the dilapidated tavern. •Build specialist rooms for humans, elves, fairies, gnomes, orcs, and dwarves. •Build undersea 'beds' for the Merfolk!•Hire cooks, priests, foragers, and heroes to help improve your tavern. •Forage hundreds of real world items. •Craft hundreds of items including weapons, armours, potions, scrolls, and genetimage equipment. •Collect and breed over 50 colletable creatures to keep as pets.•Find and ride the mystical, pink unipony!•Interact with hundreds of unique guests with stories, rumours, and suggestions for your tavern! •Assemble a team of heroes and mages to help you on adventures.•Choose from 10 starting characters and from six different fantasy class types including druid, witch hunter, and gunlord.•An involved weapon and magic system with wands, swords, guns, and spells!•Settle into your new life by getting married and having a child.•Invest in the local Arena - watch battles and bet on fights.•Dynamic seasons with day and night system. •Undertake quests to improve your tavern’s renown, find paintings to hang and specialist food to serve. Raid the castles of dark mages for supplies, loot dragon hordes for gold, and seek out lost shrines to please the gods.•Explore a handcrafted world and visit the undercity of the gnomes, a bustling human port, and the dark village of the elves. •Choose a god to worship and gain special powers and bonuses for your tavern. •Take part in a non-compulsory, rpg storyline that will place you and your tavern at the centre of a plague, and amidst a magical war that threatens to overcome the three kingdoms! 1075eedd30 Title: Moonstone Tavern - A Fantasy Tavern Sim!Genre: Indie, RPG, SimulationDeveloper:Trevor Jones, Trevor JonesPublisher:Trevor JonesRelease Date: 13 May, 2016 Moonstone Tavern - A Fantasy Tavern Sim! Free Download Key Serial Number Not in it's current state.This game wants to be so much more than it is.The Good:Honestly nothing yet.The Mediocre:Most of this game so far...Balancing,Dialogues,Events,Crafting,Tavern Management,World Depth and Inspiration,Creativity.The Bad:The combat,the combat,the combat. (this is 99% of the game)This makes some bad third party NES titles look like they have good combat programing. This is like Cheetahmen bad. If you do play, do not pick the fighter class, you will just die. Do not pick the guns, you will run out of ammo and will not have enough ore to make more, then die. See latter but with mage. Pick the Ranger class with both guns and wands and you may have a chance to not die, but no gaurentees.The platform\/programming. This is a rush title with an amazing premise. It is sad that the developers chose to rush out the product instead of taking the time to produce a quality piece of software that would be solidly enjoyable. I played for a little under an hour and was completely underwhelmed. I wanted the negetive reviews to be trolls, but they aren't. This game is plagued with legitimate problems and should be labeled an early access title in its current state of completion. It is in a very rough beta at best.All the love to the developers, as I hope they can polish a diamond out of what is a particularly soft piece of coal at the moment. I am going to get a refund for now though.. This will never be finished is it now? It must been about a year since I heard about moving this to new engine and I can see not a single thing changed. Time to\u2665\u2665\u2665\u2665\u2665\u2665list this. learn to communicate with your customers or learn how to be a dev studio OR don't pretend to be able to finish something that you simply cant.. Rough. Very Rough. The tavern runs itself once you get a starting cook. No one needs you. It's incredibly disconnected. Your guests are your quest givers who occasionally vomit on floors. That's it. Adventuring costs you money in health potions. The difficulty grade of quests only changes the amount of maps you have to run through till you reach your goal. Notice "run through" as you cannot realistically fight and expect to survive. Each time you die it takes 10 points from your max health, ensuring your next death comes that much quicker. You can forage for ingredients sure. But the items you pick up are worthless for vendors, eliminating that route for early game cash. Leveling only allows you to use the next tier gear and is pretty much a joke. The most cost effective way to earn money is to sit on your hands and do nothing while the clock ticks over into another day. I wanted to like this game. I like simulation games. This feels like a rushed, unbalanced, grab at fans of Stardew Valley. Save your money and wait. Hopefully, with some work, this will be a good game. But right now it's not worth it. This isn't a bad game per say. In fact I found it quite entertaining, if a little rough around the edges. The problem isn't that the game is bad, but the developers. Had they continued to push out content and updates, this game could have been great. I could have dumped hours and hours into it. However, less than a week from the official release, the developers went radio silent. They even promised a new update way back on May 18th, slated for May 25th. It is now August 23rd at the time I write this review, and there has not been a word, or an update since that post.Now, I normally don't write reviews about this kind of thing.\u2665\u2665\u2665\u2665\u2665\u2665happens, people have lives. A small group of indie devs can have things come up. But it's been three full months. The dev's haven't posted or replied to anything on the forums in that time. They also gave absolutely no indication they were going on hiatus. They just took the money and ran.Apparently this developer group has a history of abbandoning games. Their last couple hotel simulator games were abbandoned and left incomplete. This is just one more on the list.Is it a bad game? No. Is it worth the money? Honestly, the $8.00 asking price is quite reasonable for what you get.Should you buy it?I wouldn't, the game needs work, and it doesn't look like its ever going to get it. If the game had any future prospect I would probably recommend it, but right now, while it isn't a bad game, you can do better with your $8.00.Developers shouldn't be encouraged to do this\u2665\u2665\u2665\u2665\u2665\u2665 I will say that at least this group moved out of early access before abbandoning the project. But they still abbandoned it within a week of its release, so that isn't much better.. It has potential, and I did like the mechanics that I managed to see. As someone who has played Apocalypse Hotel, I can say that this game has a vastly improved interface and seems to be a much bigger world, which I'm excited to explore.----OUTDATED----The problem is that the game is rather unoptimized and the low framerate has prevented me from doing much of that exploring. I'm giving this a thumbs down for now, but if the framerate issue gets fixed I'll edit this review as necessary.Note: While I consider this to be unlikely, I won't ignore the possibility that it is my computer causing the issue, rather than the game. If you are reading this and are experiencing similar issues, let me know in the comments.----OUTDATED----NEW VERDICT: A fix has been added to the game. Pressing the 9 key will disable lighting effects, which (for me at least) has solved the framerate issue. With that issue out of the way, the game can be played smoothly. The game itself is essentially a revamped and improved version of Apocalypse Hotel in a fantasy setting, so if you were a fan of that, you will enjoy this.. There is some roughness, such as the controls, that you have to tank through. They also dont hold your hand so you learn by doing. However, I stuck with it and after I adjusted I had a very good time. The flow of money gets easier later but there always seems to be something to buy so it keeps you busy.. Rough. Very Rough. The tavern runs itself once you get a starting cook. No one needs you. It's incredibly disconnected. Your guests are your quest givers who occasionally vomit on floors. That's it. Adventuring costs you money in health potions. The difficulty grade of quests only changes the amount of maps you have to run through till you reach your goal. Notice "run through" as you cannot realistically fight and expect to survive. Each time you die it takes 10 points from your max health, ensuring your next death comes that much quicker. You can forage for ingredients sure. But the items you pick up are worthless for vendors, eliminating that route for early game cash. Leveling only allows you to use the next tier gear and is pretty much a joke. The most cost effective way to earn money is to sit on your hands and do nothing while the clock ticks over into another day. I wanted to like this game. I like simulation games. This feels like a rushed, unbalanced, grab at fans of Stardew Valley. Save your money and wait. Hopefully, with some work, this will be a good game. But right now it's not worth it. UPDATE: After about four hours of play, I find this review I originally made after the bartender quest is still valid. Still, even with a few problems and frustrations, I've played the game for four hours, so it isn't all bad!I've found the game feels very unpolished and clumsy, and if I had known the game was in this state, I would not have purchased it. However, I love the premise of the game, and I'm going to hold onto this game rather than request a refund, in hopes the developer will polish it up a bit and make it run smoother.The framerate is terrible, and moving around it feels like the screen is constantly making tiny jumps, instead of smoothly flowing with the motion of your character. The tutorial is barely adequate, with a talking cat helping you find your way along a little. Combat was confusing to me, and my familiar "passed out" as well as myself passing out (-10 max health after awakening in the tavern) and I have no idea how to see how much life my familiar has.UPDATE on screen jumpiness: Turning off effects helped a bit, but I'm still having troubles, and my computer, although two years old, isn't poor by any means... Still, I watched a couple videos on YouTube of this game, and noticed others are able to run the game fine without the screen jumpiness I experience while moving.In town, the menus are clumsy, and I learned the hard way I can't simply switch from purchasing to selling items, without first exiting the purchase screen (by hitting esc) then hitting sell to get the sell menu. I ended up buying something I didn't need by accident trying to switch screens instead.I think this game might be fun after spending some more time getting used to how poor the UI is, and maybe taking some anti-seizure medication for the screen jumpiness. here is hoping the game improves with time and patches.. It's an unpolished game, and actually unfished game. You can be the game fairly quickly and then there's nothing else. There's really like an hour or two worth of game play.In the forums the dev says that it's not even done. Should have been relased as early access. Buyer beware kind of deal here.
Moonstone Tavern - A Fantasy Tavern Sim! Free Download Key Serial Number
Updated: Mar 25, 2020
Yorumlar